Wednesday, September 5, 2012

First day of Co-op

Today was my first day of co-op. I kinda missed co-op during the big summer break, but here we are. I taught ukulele to a bunch of little kids, and then I did a science fiction book club. That was interesting, but I will say it was a lot like any other book club. I did like the stories I read in there. We were supposed to read A Martian Odyssey, which I already read before co-op began. I might have to read it again to recap on all the things that happened. Then I ate lunch. We started to set up a Hunger Games RPG, but then it got a little out of hand when more and more people wanted to play, so we called it off. Then I did art class. We did op-art, and I found a really pretty new girl named Isabel. I've got my fingers crossed. After art class, I did computer programming. I'm taking this class so I can figure out how to make a minecraft mod. I'll start simple. I'm going to experiment with a simple mod where you can craft a mob spawner out of iron bars. Then, I'll go a little bit higher. I'll make new items that represent a mob spawner, but they're actually not. When placed, they will generate a mob spawner, but then edit it so that it spawns a specific mob. I'll use different crafting recipes for each mob. For the basic mob spawner, you have a ring of iron bars. For a pig, you'll need an uncooked pork chop to go in the center. For a sheep, you'll need a wool block. For a zombie, you'll need rotten flesh, bones for skeletons, and fish for silverfish (I can't think of anything else). The rest is pretty much self explanatory, but I have run into mobs that don't drop anything, so I devised wolves drop wolf fur, ocelots drop cat fur, and that gets used in the mob spawner. Villagers on the other hand will be spawned using emeralds. Also, bosses will be able to spawn: Dragon egg for Enderdragon, Skeleton head for Wither (or whatever withers will drop). It was a fun day at co-op, and I look forward to next week!

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